Alpha 1.0
Date: 9.5.
Activity: Added heal, action burst and sprint abilities based on collegue's design, Collegue added enemy support to use abilities.
Notes: Eventually decided to make hitchance spawn an imaginary soldier when one was not present. Kind of ugly but found no other way. Had to make the AI method an enumerator one so the actions wouldn't happen at the same time before the soldier gameobject has had time to move. Made the level generator adapt size based on number of soldiers, still have to discard some sometimes when it spawns badly. Collegue added sound.
Invested hours: about 8
Outcome: The game has most of the features it will have in the end and many bugs have been fixed. Adding additional action to the player has made it more engaging. It's not fully balanced yet but it is quite fun.
Files
Get ProjectC
ProjectC
Status | Released |
Authors | iwillnotkillyou, Maty83 |
Tags | mff-gdintro-2022-c |
More posts
- Final3May 20, 2022
- Final2May 18, 2022
- FinalMay 18, 2022
- Beta 1.1May 16, 2022
- Beta 1.0May 15, 2022
- Alpha 3.0May 13, 2022
- Alpha 2.0May 12, 2022
- Various 0.x AlphasMay 08, 2022
- Finished setupMay 08, 2022
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