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Devlog
Project A design doc 3.0
March 25, 2022
by
iwillnotkillyou
Date: 25.3.2022 Activity: Revised the documentation one more time. Originally intended for the doors to hold the player for a very long time but that would get boring and make for a too simple level...
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Journal Entry 4
March 22, 2022
by
iwillnotkillyou
Date: 22.3. Activity: scripting walkthough 4 Notes: always check you don't accidentally add a script to an object twice Invested hours: 2.5 Outcome: increased understanding of unity scripting and of c...
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Project A design doc revised
March 17, 2022
by
iwillnotkillyou
Revised the design doc...
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Journal Entry 3
March 14, 2022
by
iwillnotkillyou
Date: 10.3 Activity: Scripting tutorial Notes: Switched the bullet rigidbody to isTrigger by accident. Spent 2 hours debugging. Invested hours: 0.5+2+2 Outcome: Frustration...
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Project A design doc
March 10, 2022
by
iwillnotkillyou
This planet might be wild but the fauna is anything but. There is some strange hive mind holding these creatures together and it thinks you would make for a delightful meal. Brace yourself for a level...
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Journal Entry 2
March 04, 2022
by
iwillnotkillyou
Date: 4.3. 2022 Activity: Completed the tutorial, made a basic level. Notes: Was confused about how nowhere in the gamekit tutorial was mentioned how to set the starting scene. Invested hours: 30 mins...
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Journal Entry 1
February 22, 2022
by
iwillnotkillyou
Date: 2022-03-02 Activity: Spent some time playing with the basics of unity. Notes: Not technically a game. Invested hours: 0.5-1 Outcome: Hopefully rickrolled the teachers...
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